Slic3r appImage fails to run with `libGL error: unable to load driver: radeonsi_dri.so`
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Slic3r (and possibly other appImages that rely on OpenGL) fail with
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
Is there a way to solve or work around this issue?
opengl
add a comment |
up vote
0
down vote
favorite
Slic3r (and possibly other appImages that rely on OpenGL) fail with
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
Is there a way to solve or work around this issue?
opengl
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
Slic3r (and possibly other appImages that rely on OpenGL) fail with
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
Is there a way to solve or work around this issue?
opengl
Slic3r (and possibly other appImages that rely on OpenGL) fail with
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
Is there a way to solve or work around this issue?
opengl
opengl
asked Nov 22 at 12:34
qwazix
1011
1011
add a comment |
add a comment |
1 Answer
1
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votes
up vote
0
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This seems to be because the bundled standard c++ library is outdated (even though I use Ubuntu 16.04.
According to this answer solving the same issue for android studio you need to preload the right c++ library
LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' ./Slic3r-
Slic3r-1.3.0-x86_64.AppImage
If you want to add this to the dash or app grid you can create a ~/.local/share/applications/Slic3r.desktop
with the following contents
[Desktop Entry]
Type=Application
Icon=/path/to/icon/Slic3r_128px.png
Name=Slic3r
Terminal=false
Exec=sh -c "LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' /path/to/Slic3r-1.3.0-x86_64.AppImage
Hidden=false
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
This seems to be because the bundled standard c++ library is outdated (even though I use Ubuntu 16.04.
According to this answer solving the same issue for android studio you need to preload the right c++ library
LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' ./Slic3r-
Slic3r-1.3.0-x86_64.AppImage
If you want to add this to the dash or app grid you can create a ~/.local/share/applications/Slic3r.desktop
with the following contents
[Desktop Entry]
Type=Application
Icon=/path/to/icon/Slic3r_128px.png
Name=Slic3r
Terminal=false
Exec=sh -c "LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' /path/to/Slic3r-1.3.0-x86_64.AppImage
Hidden=false
add a comment |
up vote
0
down vote
This seems to be because the bundled standard c++ library is outdated (even though I use Ubuntu 16.04.
According to this answer solving the same issue for android studio you need to preload the right c++ library
LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' ./Slic3r-
Slic3r-1.3.0-x86_64.AppImage
If you want to add this to the dash or app grid you can create a ~/.local/share/applications/Slic3r.desktop
with the following contents
[Desktop Entry]
Type=Application
Icon=/path/to/icon/Slic3r_128px.png
Name=Slic3r
Terminal=false
Exec=sh -c "LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' /path/to/Slic3r-1.3.0-x86_64.AppImage
Hidden=false
add a comment |
up vote
0
down vote
up vote
0
down vote
This seems to be because the bundled standard c++ library is outdated (even though I use Ubuntu 16.04.
According to this answer solving the same issue for android studio you need to preload the right c++ library
LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' ./Slic3r-
Slic3r-1.3.0-x86_64.AppImage
If you want to add this to the dash or app grid you can create a ~/.local/share/applications/Slic3r.desktop
with the following contents
[Desktop Entry]
Type=Application
Icon=/path/to/icon/Slic3r_128px.png
Name=Slic3r
Terminal=false
Exec=sh -c "LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' /path/to/Slic3r-1.3.0-x86_64.AppImage
Hidden=false
This seems to be because the bundled standard c++ library is outdated (even though I use Ubuntu 16.04.
According to this answer solving the same issue for android studio you need to preload the right c++ library
LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' ./Slic3r-
Slic3r-1.3.0-x86_64.AppImage
If you want to add this to the dash or app grid you can create a ~/.local/share/applications/Slic3r.desktop
with the following contents
[Desktop Entry]
Type=Application
Icon=/path/to/icon/Slic3r_128px.png
Name=Slic3r
Terminal=false
Exec=sh -c "LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' /path/to/Slic3r-1.3.0-x86_64.AppImage
Hidden=false
answered Nov 22 at 12:34
qwazix
1011
1011
add a comment |
add a comment |
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