Slic3r appImage fails to run with `libGL error: unable to load driver: radeonsi_dri.so`











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Slic3r (and possibly other appImages that rely on OpenGL) fail with



libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast


Is there a way to solve or work around this issue?










share|improve this question


























    up vote
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    down vote

    favorite












    Slic3r (and possibly other appImages that rely on OpenGL) fail with



    libGL error: unable to load driver: radeonsi_dri.so
    libGL error: driver pointer missing
    libGL error: failed to load driver: radeonsi
    libGL error: unable to load driver: radeonsi_dri.so
    libGL error: driver pointer missing
    libGL error: failed to load driver: radeonsi
    libGL error: unable to load driver: swrast_dri.so
    libGL error: failed to load driver: swrast


    Is there a way to solve or work around this issue?










    share|improve this question
























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      Slic3r (and possibly other appImages that rely on OpenGL) fail with



      libGL error: unable to load driver: radeonsi_dri.so
      libGL error: driver pointer missing
      libGL error: failed to load driver: radeonsi
      libGL error: unable to load driver: radeonsi_dri.so
      libGL error: driver pointer missing
      libGL error: failed to load driver: radeonsi
      libGL error: unable to load driver: swrast_dri.so
      libGL error: failed to load driver: swrast


      Is there a way to solve or work around this issue?










      share|improve this question













      Slic3r (and possibly other appImages that rely on OpenGL) fail with



      libGL error: unable to load driver: radeonsi_dri.so
      libGL error: driver pointer missing
      libGL error: failed to load driver: radeonsi
      libGL error: unable to load driver: radeonsi_dri.so
      libGL error: driver pointer missing
      libGL error: failed to load driver: radeonsi
      libGL error: unable to load driver: swrast_dri.so
      libGL error: failed to load driver: swrast


      Is there a way to solve or work around this issue?







      opengl






      share|improve this question













      share|improve this question











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      share|improve this question










      asked Nov 22 at 12:34









      qwazix

      1011




      1011






















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          This seems to be because the bundled standard c++ library is outdated (even though I use Ubuntu 16.04.



          According to this answer solving the same issue for android studio you need to preload the right c++ library



          LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' ./Slic3r-


          Slic3r-1.3.0-x86_64.AppImage



          If you want to add this to the dash or app grid you can create a ~/.local/share/applications/Slic3r.desktop with the following contents



          [Desktop Entry]
          Type=Application
          Icon=/path/to/icon/Slic3r_128px.png
          Name=Slic3r
          Terminal=false
          Exec=sh -c "LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' /path/to/Slic3r-1.3.0-x86_64.AppImage
          Hidden=false





          share|improve this answer





















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            1 Answer
            1






            active

            oldest

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            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes








            up vote
            0
            down vote













            This seems to be because the bundled standard c++ library is outdated (even though I use Ubuntu 16.04.



            According to this answer solving the same issue for android studio you need to preload the right c++ library



            LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' ./Slic3r-


            Slic3r-1.3.0-x86_64.AppImage



            If you want to add this to the dash or app grid you can create a ~/.local/share/applications/Slic3r.desktop with the following contents



            [Desktop Entry]
            Type=Application
            Icon=/path/to/icon/Slic3r_128px.png
            Name=Slic3r
            Terminal=false
            Exec=sh -c "LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' /path/to/Slic3r-1.3.0-x86_64.AppImage
            Hidden=false





            share|improve this answer

























              up vote
              0
              down vote













              This seems to be because the bundled standard c++ library is outdated (even though I use Ubuntu 16.04.



              According to this answer solving the same issue for android studio you need to preload the right c++ library



              LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' ./Slic3r-


              Slic3r-1.3.0-x86_64.AppImage



              If you want to add this to the dash or app grid you can create a ~/.local/share/applications/Slic3r.desktop with the following contents



              [Desktop Entry]
              Type=Application
              Icon=/path/to/icon/Slic3r_128px.png
              Name=Slic3r
              Terminal=false
              Exec=sh -c "LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' /path/to/Slic3r-1.3.0-x86_64.AppImage
              Hidden=false





              share|improve this answer























                up vote
                0
                down vote










                up vote
                0
                down vote









                This seems to be because the bundled standard c++ library is outdated (even though I use Ubuntu 16.04.



                According to this answer solving the same issue for android studio you need to preload the right c++ library



                LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' ./Slic3r-


                Slic3r-1.3.0-x86_64.AppImage



                If you want to add this to the dash or app grid you can create a ~/.local/share/applications/Slic3r.desktop with the following contents



                [Desktop Entry]
                Type=Application
                Icon=/path/to/icon/Slic3r_128px.png
                Name=Slic3r
                Terminal=false
                Exec=sh -c "LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' /path/to/Slic3r-1.3.0-x86_64.AppImage
                Hidden=false





                share|improve this answer












                This seems to be because the bundled standard c++ library is outdated (even though I use Ubuntu 16.04.



                According to this answer solving the same issue for android studio you need to preload the right c++ library



                LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' ./Slic3r-


                Slic3r-1.3.0-x86_64.AppImage



                If you want to add this to the dash or app grid you can create a ~/.local/share/applications/Slic3r.desktop with the following contents



                [Desktop Entry]
                Type=Application
                Icon=/path/to/icon/Slic3r_128px.png
                Name=Slic3r
                Terminal=false
                Exec=sh -c "LD_PRELOAD='/usr/lib/x86_64-linux-gnu/libstdc++.so.6' /path/to/Slic3r-1.3.0-x86_64.AppImage
                Hidden=false






                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 22 at 12:34









                qwazix

                1011




                1011






























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