Gradient in a Checker Texture's individual cells





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How can I add a gradient in a Checker Texture's individual cells procedurally?
My goal is to create a procedural carbon fiber material.










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    up vote
    1
    down vote

    favorite
    1












    Like this one



    How can I add a gradient in a Checker Texture's individual cells procedurally?
    My goal is to create a procedural carbon fiber material.










    share|improve this question







    New contributor




    Rajath11000 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.






















      up vote
      1
      down vote

      favorite
      1









      up vote
      1
      down vote

      favorite
      1






      1





      Like this one



      How can I add a gradient in a Checker Texture's individual cells procedurally?
      My goal is to create a procedural carbon fiber material.










      share|improve this question







      New contributor




      Rajath11000 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      Like this one



      How can I add a gradient in a Checker Texture's individual cells procedurally?
      My goal is to create a procedural carbon fiber material.







      procedural






      share|improve this question







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      Rajath11000 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question







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      share|improve this question




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      asked Nov 25 at 9:17









      Rajath11000

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          1 Answer
          1






          active

          oldest

          votes

















          up vote
          3
          down vote



          accepted










          I think this is a good start :



          enter image description here



          Make sure to match the Mapping node scale to the checker texture scale. You'll need to adapt the mapping nodes as well as the Modulos plugs depending on the orientation and the face you need to display on.






          share|improve this answer

















          • 1




            You could use a value node to make sure the scales are always in sync
            – Kroltan
            Nov 25 at 15:24










          • How do you plug a value node to a specific scale axis of a mapping node ?
            – L0Lock
            Nov 25 at 21:27










          • Value -> Combine XYZ -> Scale
            – Kroltan
            Nov 25 at 22:01










          • what scale now ?
            – L0Lock
            Nov 25 at 22:09










          • Ah silly me, I didn't realize the Mapping node has no connections for its values. My bad.
            – Kroltan
            Nov 25 at 22:15











          Your Answer





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          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes








          up vote
          3
          down vote



          accepted










          I think this is a good start :



          enter image description here



          Make sure to match the Mapping node scale to the checker texture scale. You'll need to adapt the mapping nodes as well as the Modulos plugs depending on the orientation and the face you need to display on.






          share|improve this answer

















          • 1




            You could use a value node to make sure the scales are always in sync
            – Kroltan
            Nov 25 at 15:24










          • How do you plug a value node to a specific scale axis of a mapping node ?
            – L0Lock
            Nov 25 at 21:27










          • Value -> Combine XYZ -> Scale
            – Kroltan
            Nov 25 at 22:01










          • what scale now ?
            – L0Lock
            Nov 25 at 22:09










          • Ah silly me, I didn't realize the Mapping node has no connections for its values. My bad.
            – Kroltan
            Nov 25 at 22:15















          up vote
          3
          down vote



          accepted










          I think this is a good start :



          enter image description here



          Make sure to match the Mapping node scale to the checker texture scale. You'll need to adapt the mapping nodes as well as the Modulos plugs depending on the orientation and the face you need to display on.






          share|improve this answer

















          • 1




            You could use a value node to make sure the scales are always in sync
            – Kroltan
            Nov 25 at 15:24










          • How do you plug a value node to a specific scale axis of a mapping node ?
            – L0Lock
            Nov 25 at 21:27










          • Value -> Combine XYZ -> Scale
            – Kroltan
            Nov 25 at 22:01










          • what scale now ?
            – L0Lock
            Nov 25 at 22:09










          • Ah silly me, I didn't realize the Mapping node has no connections for its values. My bad.
            – Kroltan
            Nov 25 at 22:15













          up vote
          3
          down vote



          accepted







          up vote
          3
          down vote



          accepted






          I think this is a good start :



          enter image description here



          Make sure to match the Mapping node scale to the checker texture scale. You'll need to adapt the mapping nodes as well as the Modulos plugs depending on the orientation and the face you need to display on.






          share|improve this answer












          I think this is a good start :



          enter image description here



          Make sure to match the Mapping node scale to the checker texture scale. You'll need to adapt the mapping nodes as well as the Modulos plugs depending on the orientation and the face you need to display on.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 25 at 10:28









          L0Lock

          1,15913




          1,15913








          • 1




            You could use a value node to make sure the scales are always in sync
            – Kroltan
            Nov 25 at 15:24










          • How do you plug a value node to a specific scale axis of a mapping node ?
            – L0Lock
            Nov 25 at 21:27










          • Value -> Combine XYZ -> Scale
            – Kroltan
            Nov 25 at 22:01










          • what scale now ?
            – L0Lock
            Nov 25 at 22:09










          • Ah silly me, I didn't realize the Mapping node has no connections for its values. My bad.
            – Kroltan
            Nov 25 at 22:15














          • 1




            You could use a value node to make sure the scales are always in sync
            – Kroltan
            Nov 25 at 15:24










          • How do you plug a value node to a specific scale axis of a mapping node ?
            – L0Lock
            Nov 25 at 21:27










          • Value -> Combine XYZ -> Scale
            – Kroltan
            Nov 25 at 22:01










          • what scale now ?
            – L0Lock
            Nov 25 at 22:09










          • Ah silly me, I didn't realize the Mapping node has no connections for its values. My bad.
            – Kroltan
            Nov 25 at 22:15








          1




          1




          You could use a value node to make sure the scales are always in sync
          – Kroltan
          Nov 25 at 15:24




          You could use a value node to make sure the scales are always in sync
          – Kroltan
          Nov 25 at 15:24












          How do you plug a value node to a specific scale axis of a mapping node ?
          – L0Lock
          Nov 25 at 21:27




          How do you plug a value node to a specific scale axis of a mapping node ?
          – L0Lock
          Nov 25 at 21:27












          Value -> Combine XYZ -> Scale
          – Kroltan
          Nov 25 at 22:01




          Value -> Combine XYZ -> Scale
          – Kroltan
          Nov 25 at 22:01












          what scale now ?
          – L0Lock
          Nov 25 at 22:09




          what scale now ?
          – L0Lock
          Nov 25 at 22:09












          Ah silly me, I didn't realize the Mapping node has no connections for its values. My bad.
          – Kroltan
          Nov 25 at 22:15




          Ah silly me, I didn't realize the Mapping node has no connections for its values. My bad.
          – Kroltan
          Nov 25 at 22:15










          Rajath11000 is a new contributor. Be nice, and check out our Code of Conduct.










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          Rajath11000 is a new contributor. Be nice, and check out our Code of Conduct.













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