Getting the layer styles out of a *.QGS without having the layers itselves











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Is it possible, to restore the layer-styles from a *.QGS project file?



I have unhandled layers in my project. As I'm starting the project, QGIS is asking me for the source of the layers but I don't have them anymore. So I ignore it and the project will be - of course - loaded without any layers and without their styles. But I just need the styles - how do I get to them as style file?










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    up vote
    1
    down vote

    favorite












    Is it possible, to restore the layer-styles from a *.QGS project file?



    I have unhandled layers in my project. As I'm starting the project, QGIS is asking me for the source of the layers but I don't have them anymore. So I ignore it and the project will be - of course - loaded without any layers and without their styles. But I just need the styles - how do I get to them as style file?










    share|improve this question
























      up vote
      1
      down vote

      favorite









      up vote
      1
      down vote

      favorite











      Is it possible, to restore the layer-styles from a *.QGS project file?



      I have unhandled layers in my project. As I'm starting the project, QGIS is asking me for the source of the layers but I don't have them anymore. So I ignore it and the project will be - of course - loaded without any layers and without their styles. But I just need the styles - how do I get to them as style file?










      share|improve this question













      Is it possible, to restore the layer-styles from a *.QGS project file?



      I have unhandled layers in my project. As I'm starting the project, QGIS is asking me for the source of the layers but I don't have them anymore. So I ignore it and the project will be - of course - loaded without any layers and without their styles. But I just need the styles - how do I get to them as style file?







      qgis layers style qgs






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      asked Nov 30 at 8:31









      MAP

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          3 Answers
          3






          active

          oldest

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          up vote
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          down vote



          accepted










          If you open a .QGS with a text editor you will see some XML code. Your project layers are inside <projectlayers> ... </projectlayers> tags and each layer is in <maplayer>...</maplayer> tags. Search through the maplayer tags until you find the broken one that has a missing source. You can search for the layername tag to help you.



          Once you find that, search for the next <renderer-v2> tag. This is the style definition for that layer. Copy all the text including the open <renderer-v2> and closing </renderer-v2> tag. All that text is a valid QGIS style definition which we can put into a QML file.



          Put that text into a new file with a header with a DOCTYPE and <qgis ... tag so the start looks like this:




          <!DOCTYPE qgis PUBLIC 'http://mrcc.com/qgis.dtd' 'SYSTEM'>
          <qgis simplifyDrawingHints="1" simplifyLocal="1" maxScale="0" simplifyMaxScale="1" styleCategories="AllStyleCategories" version="3.4.2-Madeira" simplifyDrawingTol="1" labelsEnabled="0" minScale="1e+8" readOnly="0" hasScaleBasedVisibilityFlag="0" simplifyAlgorithm="0">
          <renderer-v2 type="singleSymbol" enableorderby="0" symbollevels="0" forceraster="0">
          <symbols>
          <symbol name="0" type="marker" alpha="1" clip_to_extent="1">
          [etc]



          and it ends with </renderer-v2>. Save this file as rescue.qml.



          Then in QGIS from the properties dialog of an existing layer you can load this QML file and use it to style it. Note it has to be compatible - you'll struggle to apply a polygon style to a point layer, for example.



          I'm working with QGIS 3.4, and it saves .qgz files, which are zipped .qgs files. You can run your standard unzipping program on a .qgz to get a .qgs which you can edit to get the style info in the renderer-v2 tag.



          If you have a lot of these to do then a short Python program could be written to extract all the renderer info from a QGS and save it in separate QML files - it would not surprise me if something like this didn't already exist or was part of a QGIS plugin...






          share|improve this answer




























            up vote
            2
            down vote













            I don't know how to extract styles but one thing you could try is "fixing" the links with the wrong data. The data just needs to match the original layers' geometry. Then save the styles as a QML file to import into new QGIS projects.



            Also I found that setting up shortcuts to copy and paste styles is so hand, I have mine set to ctrl+shift+c and crtl+shift+v.






            share|improve this answer




























              up vote
              0
              down vote













              .qgs files are formatted in XML so you can open them in a text editor and copy them in another .qgs file.



              Look for <map-layer-style name=""> markup.






              share|improve this answer





















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                3 Answers
                3






                active

                oldest

                votes








                3 Answers
                3






                active

                oldest

                votes









                active

                oldest

                votes






                active

                oldest

                votes








                up vote
                5
                down vote



                accepted










                If you open a .QGS with a text editor you will see some XML code. Your project layers are inside <projectlayers> ... </projectlayers> tags and each layer is in <maplayer>...</maplayer> tags. Search through the maplayer tags until you find the broken one that has a missing source. You can search for the layername tag to help you.



                Once you find that, search for the next <renderer-v2> tag. This is the style definition for that layer. Copy all the text including the open <renderer-v2> and closing </renderer-v2> tag. All that text is a valid QGIS style definition which we can put into a QML file.



                Put that text into a new file with a header with a DOCTYPE and <qgis ... tag so the start looks like this:




                <!DOCTYPE qgis PUBLIC 'http://mrcc.com/qgis.dtd' 'SYSTEM'>
                <qgis simplifyDrawingHints="1" simplifyLocal="1" maxScale="0" simplifyMaxScale="1" styleCategories="AllStyleCategories" version="3.4.2-Madeira" simplifyDrawingTol="1" labelsEnabled="0" minScale="1e+8" readOnly="0" hasScaleBasedVisibilityFlag="0" simplifyAlgorithm="0">
                <renderer-v2 type="singleSymbol" enableorderby="0" symbollevels="0" forceraster="0">
                <symbols>
                <symbol name="0" type="marker" alpha="1" clip_to_extent="1">
                [etc]



                and it ends with </renderer-v2>. Save this file as rescue.qml.



                Then in QGIS from the properties dialog of an existing layer you can load this QML file and use it to style it. Note it has to be compatible - you'll struggle to apply a polygon style to a point layer, for example.



                I'm working with QGIS 3.4, and it saves .qgz files, which are zipped .qgs files. You can run your standard unzipping program on a .qgz to get a .qgs which you can edit to get the style info in the renderer-v2 tag.



                If you have a lot of these to do then a short Python program could be written to extract all the renderer info from a QGS and save it in separate QML files - it would not surprise me if something like this didn't already exist or was part of a QGIS plugin...






                share|improve this answer

























                  up vote
                  5
                  down vote



                  accepted










                  If you open a .QGS with a text editor you will see some XML code. Your project layers are inside <projectlayers> ... </projectlayers> tags and each layer is in <maplayer>...</maplayer> tags. Search through the maplayer tags until you find the broken one that has a missing source. You can search for the layername tag to help you.



                  Once you find that, search for the next <renderer-v2> tag. This is the style definition for that layer. Copy all the text including the open <renderer-v2> and closing </renderer-v2> tag. All that text is a valid QGIS style definition which we can put into a QML file.



                  Put that text into a new file with a header with a DOCTYPE and <qgis ... tag so the start looks like this:




                  <!DOCTYPE qgis PUBLIC 'http://mrcc.com/qgis.dtd' 'SYSTEM'>
                  <qgis simplifyDrawingHints="1" simplifyLocal="1" maxScale="0" simplifyMaxScale="1" styleCategories="AllStyleCategories" version="3.4.2-Madeira" simplifyDrawingTol="1" labelsEnabled="0" minScale="1e+8" readOnly="0" hasScaleBasedVisibilityFlag="0" simplifyAlgorithm="0">
                  <renderer-v2 type="singleSymbol" enableorderby="0" symbollevels="0" forceraster="0">
                  <symbols>
                  <symbol name="0" type="marker" alpha="1" clip_to_extent="1">
                  [etc]



                  and it ends with </renderer-v2>. Save this file as rescue.qml.



                  Then in QGIS from the properties dialog of an existing layer you can load this QML file and use it to style it. Note it has to be compatible - you'll struggle to apply a polygon style to a point layer, for example.



                  I'm working with QGIS 3.4, and it saves .qgz files, which are zipped .qgs files. You can run your standard unzipping program on a .qgz to get a .qgs which you can edit to get the style info in the renderer-v2 tag.



                  If you have a lot of these to do then a short Python program could be written to extract all the renderer info from a QGS and save it in separate QML files - it would not surprise me if something like this didn't already exist or was part of a QGIS plugin...






                  share|improve this answer























                    up vote
                    5
                    down vote



                    accepted







                    up vote
                    5
                    down vote



                    accepted






                    If you open a .QGS with a text editor you will see some XML code. Your project layers are inside <projectlayers> ... </projectlayers> tags and each layer is in <maplayer>...</maplayer> tags. Search through the maplayer tags until you find the broken one that has a missing source. You can search for the layername tag to help you.



                    Once you find that, search for the next <renderer-v2> tag. This is the style definition for that layer. Copy all the text including the open <renderer-v2> and closing </renderer-v2> tag. All that text is a valid QGIS style definition which we can put into a QML file.



                    Put that text into a new file with a header with a DOCTYPE and <qgis ... tag so the start looks like this:




                    <!DOCTYPE qgis PUBLIC 'http://mrcc.com/qgis.dtd' 'SYSTEM'>
                    <qgis simplifyDrawingHints="1" simplifyLocal="1" maxScale="0" simplifyMaxScale="1" styleCategories="AllStyleCategories" version="3.4.2-Madeira" simplifyDrawingTol="1" labelsEnabled="0" minScale="1e+8" readOnly="0" hasScaleBasedVisibilityFlag="0" simplifyAlgorithm="0">
                    <renderer-v2 type="singleSymbol" enableorderby="0" symbollevels="0" forceraster="0">
                    <symbols>
                    <symbol name="0" type="marker" alpha="1" clip_to_extent="1">
                    [etc]



                    and it ends with </renderer-v2>. Save this file as rescue.qml.



                    Then in QGIS from the properties dialog of an existing layer you can load this QML file and use it to style it. Note it has to be compatible - you'll struggle to apply a polygon style to a point layer, for example.



                    I'm working with QGIS 3.4, and it saves .qgz files, which are zipped .qgs files. You can run your standard unzipping program on a .qgz to get a .qgs which you can edit to get the style info in the renderer-v2 tag.



                    If you have a lot of these to do then a short Python program could be written to extract all the renderer info from a QGS and save it in separate QML files - it would not surprise me if something like this didn't already exist or was part of a QGIS plugin...






                    share|improve this answer












                    If you open a .QGS with a text editor you will see some XML code. Your project layers are inside <projectlayers> ... </projectlayers> tags and each layer is in <maplayer>...</maplayer> tags. Search through the maplayer tags until you find the broken one that has a missing source. You can search for the layername tag to help you.



                    Once you find that, search for the next <renderer-v2> tag. This is the style definition for that layer. Copy all the text including the open <renderer-v2> and closing </renderer-v2> tag. All that text is a valid QGIS style definition which we can put into a QML file.



                    Put that text into a new file with a header with a DOCTYPE and <qgis ... tag so the start looks like this:




                    <!DOCTYPE qgis PUBLIC 'http://mrcc.com/qgis.dtd' 'SYSTEM'>
                    <qgis simplifyDrawingHints="1" simplifyLocal="1" maxScale="0" simplifyMaxScale="1" styleCategories="AllStyleCategories" version="3.4.2-Madeira" simplifyDrawingTol="1" labelsEnabled="0" minScale="1e+8" readOnly="0" hasScaleBasedVisibilityFlag="0" simplifyAlgorithm="0">
                    <renderer-v2 type="singleSymbol" enableorderby="0" symbollevels="0" forceraster="0">
                    <symbols>
                    <symbol name="0" type="marker" alpha="1" clip_to_extent="1">
                    [etc]



                    and it ends with </renderer-v2>. Save this file as rescue.qml.



                    Then in QGIS from the properties dialog of an existing layer you can load this QML file and use it to style it. Note it has to be compatible - you'll struggle to apply a polygon style to a point layer, for example.



                    I'm working with QGIS 3.4, and it saves .qgz files, which are zipped .qgs files. You can run your standard unzipping program on a .qgz to get a .qgs which you can edit to get the style info in the renderer-v2 tag.



                    If you have a lot of these to do then a short Python program could be written to extract all the renderer info from a QGS and save it in separate QML files - it would not surprise me if something like this didn't already exist or was part of a QGIS plugin...







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered Nov 30 at 9:18









                    Spacedman

                    21.8k13348




                    21.8k13348
























                        up vote
                        2
                        down vote













                        I don't know how to extract styles but one thing you could try is "fixing" the links with the wrong data. The data just needs to match the original layers' geometry. Then save the styles as a QML file to import into new QGIS projects.



                        Also I found that setting up shortcuts to copy and paste styles is so hand, I have mine set to ctrl+shift+c and crtl+shift+v.






                        share|improve this answer

























                          up vote
                          2
                          down vote













                          I don't know how to extract styles but one thing you could try is "fixing" the links with the wrong data. The data just needs to match the original layers' geometry. Then save the styles as a QML file to import into new QGIS projects.



                          Also I found that setting up shortcuts to copy and paste styles is so hand, I have mine set to ctrl+shift+c and crtl+shift+v.






                          share|improve this answer























                            up vote
                            2
                            down vote










                            up vote
                            2
                            down vote









                            I don't know how to extract styles but one thing you could try is "fixing" the links with the wrong data. The data just needs to match the original layers' geometry. Then save the styles as a QML file to import into new QGIS projects.



                            Also I found that setting up shortcuts to copy and paste styles is so hand, I have mine set to ctrl+shift+c and crtl+shift+v.






                            share|improve this answer












                            I don't know how to extract styles but one thing you could try is "fixing" the links with the wrong data. The data just needs to match the original layers' geometry. Then save the styles as a QML file to import into new QGIS projects.



                            Also I found that setting up shortcuts to copy and paste styles is so hand, I have mine set to ctrl+shift+c and crtl+shift+v.







                            share|improve this answer












                            share|improve this answer



                            share|improve this answer










                            answered Nov 30 at 8:54









                            TeddyTedTed

                            36318




                            36318






















                                up vote
                                0
                                down vote













                                .qgs files are formatted in XML so you can open them in a text editor and copy them in another .qgs file.



                                Look for <map-layer-style name=""> markup.






                                share|improve this answer

























                                  up vote
                                  0
                                  down vote













                                  .qgs files are formatted in XML so you can open them in a text editor and copy them in another .qgs file.



                                  Look for <map-layer-style name=""> markup.






                                  share|improve this answer























                                    up vote
                                    0
                                    down vote










                                    up vote
                                    0
                                    down vote









                                    .qgs files are formatted in XML so you can open them in a text editor and copy them in another .qgs file.



                                    Look for <map-layer-style name=""> markup.






                                    share|improve this answer












                                    .qgs files are formatted in XML so you can open them in a text editor and copy them in another .qgs file.



                                    Look for <map-layer-style name=""> markup.







                                    share|improve this answer












                                    share|improve this answer



                                    share|improve this answer










                                    answered Nov 30 at 9:00









                                    Nicolas Boisteault

                                    742524




                                    742524






























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